this is a hack inspired by Japanese hacks and other kaizo hacks from smw central
sonic likes to visit his friends, but during battle, master hand arrives and shatters the paradox
prism, so sonic has lots of lost dimentions to complete and restore the land before he loses
his friends.

note: paradox prism doesn't appear in this hack but only mentioned

there is a tutorial at the first level, originally it will use message box to explain each block but is scrapped because the boxes doesn't show the message during playtesing, here is a description to each one:

munchers with a coin: indicates that it's spinjumpable

yellow arrow blocks: these are non-solid blocks that indicates where you need to go

the red t block: is a return to title screen

the p and s blocks: these are solid for the player and sprites

keyhole blocks and doors: requires a key to unlock

red warning signs: indicates to avoid something if it comes, example: bullet bills can go faster

blue block with infinite sign: it generates lots of throw blocks

the blue star block: is like a bumpty but to throwblocks, i decided originally to include in the tutorial section but it is also scrapped to avoid corrupted graphics. anyways here are the credits:


hack: sholmes


Graphics:

sonic the hedgehog player (smw styled) (kusamochi)

green hill zone (alessio)

labyrinth zone and scrap brain zone act 3(nopecontest both backround and foreground)

Emerald Hill Zone (Foreground By Green Jerry, Background by NopeContest)

Super mario all stars smb3 underground (foreground by Tornado and backround by merio)

SMW2:YI wooden castle (gray) (carol)

SMAS: SMB3 Bowser Battle background (carol)

Kirby's adventure - grape garden by cheat-master30

romancing saga 3 - ??? (carol)

twinbee rainbow bell adventures - ice (cheat-master30) (originally the hack uses carol's version)

SMW2:YI cave (Rykon-V73)

Donkey kong country - coral capers (Sayuri)

super paper mario - castle bleck (mathie)

mega man 2 - heat man (IanBoy)

gemstone cave (gamma v)

sonic cd - wacky workbench (past) (Rykon-V73)

An SMWC Central Poduction - Sky Fortess (leictreon)

mega man 7 - slash man (Obsidian Serpent)

scrap brain zone acts 1 and 2 and final zone (nopecontest)

touhou seirensen UFO by E-man38

Music:

Paper mario - star way by 6646 (757)

romancing saga - horrible shadow by carol

super mario land 1 - birabuto kingdom by sui

The legend of Zelda a ink to the past guessing game house by oL7G5poF4c

Cave Story - Moonsong by gocha

Kirby super star - save hut by homing

mega man 9 - we're the robots by sui

mega man x5 - x vs zero by carol

legend of Zelda: link's awakening - tal tal heights by sui

donkey kong country 2 - flight of the zinger (unknown) author is not known

Super Nazo Puyo: Rulue no Roux - Boss by carol

donkey kong country 2 - haunted chase by carol

Kirby's adventure - grape garden by carol

super bomberman 4 - final boss by oL7G5poF4c

Kirby's adventure - rainbow resort by homing

romancing saga 3 - podorui by carol

J.S. Bach - Fugue in G Minor BWV 578 by gocha

romancing saga 3 - aurora by carol

Seiken densetsu 3 - ancient dolphin by carol

earthbound - pokey means business (unsampled) by oL7G5poF4c

mega man x - storm eagle by (???) author is unknown but it was probably the same author from rock mario x

mega man x - armored armadillo by (???) same as above

super mario rpg - battle agains smithy phase 2 by oL7G5poF4c

mega man x - octopus stage by (???) same as the previous two

Seiken densetsu 2 - a bell is tolling by carol

Seiken sensetsu 2 - danger by oL7G5poF4c

Super Mario RPG the starlight's flower by 6646

legend of Zelda a link to the past - dark world by oL7G5poF4c

Bomberman GB/2 - Area 5/Desert by sui

the legend of Zelda link's awakening - color dungeon by sui (speed changed by sholmes to sound like the original)

final fantasy 8 - fierce battle by oL7G5poF4c

street fighter 2 - guile theme by oL7G5poF4c

mega man x2 - absolute zeero by (???) the same author of rock mario x

Kirby's dreamland 3 - iceberg (5-6) by oL7G5poF4c

super bomberman 4 - world 5 by Masashi27

Mega Man X6 - Infinity Mijinion's Stage by sui

earthbound - pokey means business (sampled) by oL7G5poF4c

Sonic 3 & Knuckles - Chrome Gadget by CrispyYoshi

mega man series stage selected by carol


Blocks:

title screen reset block by koyuki

mario solid and sprites solid by ASMagician Maks

spin jump block pack by 5544, wiiqwertyuiop and sonikku

key lock blocks by HammerBrother

Throw Blocks Pack by HammerBrother


Sprites:

mario forever piranha plant by Russian man

jumping piranha plant (super mario maker version) by Russian man

flame football by Russian man

flamethrower blaarg by russianman

ultimate boom boom by darloac

upside down ptooie by Russianman

koopaling shell by sholmes (based on darloac's version from scary bosses and nice sprites)

note: this is my first sprite i made with dyzen sprite maker, it is similar to darloac's version but its palette is different and it's code is made from scratch (doesn't use darloac's)

the octopus robot boss by roberto zampari

carryable dry bones by Russian man

mecha robo knight boss by Roberto zampari

flamethrower piranha plant by Russian man

chasing jumping piranha plant by Russian man

super mario bros wonder melon plant by Russian man

exploding wiggler by Russian man

Reznor boss by lx5 (it was in a forum )

ninji, jumps with player by Russian man

chasing swooper by Russian man (it is in a c3 forum alogn with an explosive version)

pipe dwelling volcano lotus by Russian man

puntin chuck that kicks explosive footballs by russianman (can be found in resource and tool releases on summer c3 2023 requests the rest

small boo boss by Russian man

giant football by Russian man

snufit by Russian man

pokey, wooden spike movement by Russian man

boom boom by codfish1002

master hand by ladida (rejected sprite but can be downloaded on a c3 forum, it is not available at ladida's forum but can be available at super boss collection forum)


Patches

smb3 screen scrolling pipes by FuSoYa (the creator of lunar magic)

remove status bar by lui

one file one player by kevin

no more sprite tile limits by vitor vilela, noel Yoshi, math on napkins, arujus and edit1754


UberASM:

pressured water by mathie

low gravity by MellyMellounage

teleport if no enemies by Thomas


tools:

lunar magic

addmusick

pixi

dyzen sprite maker

asar

uberasm tool

smw customizer

gps

herer is the changelog during production:

1. the music of the tutorial room is replaced
2. the music from level 2 is replaced by a gocha port
3. in the 4th level carol's boom boom is the boss, but was replaced by darolac's version since the music slows down after defeating
5. the level from  level 9 has originally carol's gfx, but was replaced by cm30's version
6. the boss music from level 10 was changed
7. in level 17, the music is changed to a 6646 port (originally uses a show port but was replaced)
8. at level 23, the boss was doc croc from smwcp2, but was changed due to a graphic glitch after defeat
9. at the final level the boss has birdos and iggy from a request forum (was replaced by lemmy by carol and then boom boom by codfish1002 and birdo's battle are removed)
10. the final boss has originally Ixtab's bowser (then due to issues to clear the level was changed to carol's smb3 bowser and then to ladida's master hand)

inspirations:

super but world 2

something else

brutal mario

vip and wall series

scary bosses and nice sprites

tower of keys

super kuso world

ultra kaizo world 2

super mario world the lost adventure episode 2

mario must die

An SMW Central Production

games and media:

sonic the hedgehog

Kirby's adventure

mega man series

super mario all stars

sonic prime